How to Prevent iOS Apps from Running on Emulators
Learn to Prevent Emulators in iOS apps, in mobile CI/CD with a Data-Driven DevSecOps™ build system.
What are Emulators?
Emulators are virtualized tools used to run software tests on mobile apps inside flexible, software-defined environments. They allow someone to simulate, model, and mimic mobile application software & hardware behavior, including how apps interact with the mobile operating system and other systems. Emulators create an operating environment that looks and functions much like the mobile device model, with many of the capabilities of an actual Android device. For example, emulators can mimic incoming phone calls and text messages, location services, various network speeds, device orientation/rotation, and different hardware sensors. Like most mobile dev tools, emulators have good uses and bad uses. For example, QA teams use these tools to test new mobile features and app performance. Developers use emulators because it may be impractical and costly to obtain real devices for testing (especially given the hundreds of types of mobile phones on the market today across Android and iOS). However, hackers also use emulators for malicious purposes as part of dynamic analysis efforts. In this effort, they run mobile apps in their own controlled environment to learn how the app behaves and interacts with other components or systems while it’s running.
Why Prevent iOS Apps from Running on Emulators?
Hackers use emulators to run mobile apps within their own controlled environment so they can mimic, observe, and study how a mobile app functions and behaves while the app is running. Why? Because knowing how a mobile app behaves helps hackers build more effective attacks and attack methods.
For example, using emulators, hackers can observe how an app interacts with the mobile operating system or study the methods and sequence by which the app connects to and authenticates with its backend. Emulators can also be used to observe how an application app reads/writes to the filesystem (for instance, to learn if weak encryption is used or no encryption at all). In addition, hackers also use emulators to perform custom modifications to the OS behavior, like modifying OS system calls or libraries, sending fake signals from the app, removing security controls, and more. For example, hackers use emulators to steal in-app purchases via ROM-hacking (where they modify the Read-Only-Memory of a mobile game). Fraudsters also use them to spoof device identities to trick fraud detection systems, among many more use cases. These are just a few of the many ways hackers use emulators in their attack efforts. Using emulators also means hackers are not limited by the computational capabilities of the physical device and can run through their attack vector testing much faster by using multiple instances of the app in parallel.
Prerequisites for Using Prevent Running on Emulators:
To use Appdome’s mobile app security build system to Prevent Emulators , you’ll need:
- Appdome account (create a free Appdome account here)
- A license for Prevent Running on Emulators
- Mobile App (.ipa for iOS)
- Signing Credentials (see Signing Secure Android apps and Signing Secure iOS apps)
Prevent Emulators on iOS apps using Appdome
On Appdome, follow these 3 simple steps to create self-defending iOS Apps that Prevent Emulators without an SDK or gateway:
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Upload the Mobile App to Appdome.
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Upload an app to Appdome’s Mobile App Security Build System
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Upload Method: Appdome Console or DEV-API
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iOS Formats: .ipa
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Prevent Running on Emulators Compatible With: Obj-C, Java, Swift, Flutter, React Native, Unity, Xamarin, Cordova and more
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Build the feature: Prevent Running on Emulators.
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Building Prevent Running on Emulators by using Appdome’s DEV-API:
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Create and name the Fusion Set (security template) that will contain the Prevent Running on Emulators feature as shown below:
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Follow the steps in Sections 2.2.1-2.2.2 of this article, Building the Prevent Running on Emulators feature via Appdome Console, to add the Prevent Running on Emulators feature to this Fusion Set.
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Open the Fusion Set Detail Summary by clicking the “...” symbol on the far-right corner of the Fusion Set. Copy the Fusion Set ID from the Fusion Set Detail Summary (as shown below):
Figure 2: Fusion Set Detail Summary
Note: Annotating the Fusion Set to identify the protection(s) selected is optional only (not mandatory). -
Follow the instructions below to use the Fusion Set ID inside any standard mobile DevOps or CI/CD toolkit like Bitrise, App Center, Jenkins, Travis, Team City, Circle CI or other system:
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Build an API for the app – for instructions, see the tasks under Appdome API Reference Guide
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Look for sample APIs in Appdome’s GitHub Repository
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Figure 1: Fusion Set that will contain the Prevent Running on Emulators feature
Note: Naming the Fusion Set to correspond to the protection(s) selected is for illustration purposes only (not required). -
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Building the Prevent Running on Emulators feature via Appdome Console
To build the Prevent Running on Emulators protection by using Appdome Console, follow the instructions below.
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Where: Inside the Appdome Console, go to Build > Security Tab > ONEShield™ section.
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How: Check whether is toggled On (enabled), otherwise enable it . The feature Prevent Running on Emulators is enabled by default, as shown below. Toggle (turn ON) Prevent Running on Emulators, as shown below.
If needed, Customize the Threat Notification to be displayed to the mobile end-user in a standard OS dialog notification when Appdome Prevents Emulators.Figure 3: Prevent Emulators option
Note: The App Compromise Notification contains an easy to follow default remediation path for the mobile app end user. You can customize this message as required to achieve brand specific support, workflow or other messaging. -
When you select the Prevent Running on Emulators you'll notice that your Fusion Set you created in step 2.1.1 now bears the icon of the protection category that contains Prevent Running on Emulators
Figure 4: Fusion Set that displays the newly added Prevent Running on Emulators protection
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Click Build My App at the bottom of the Build Workflow (shown in Figure 3).
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Congratulations! The Prevent Running on Emulators protection is now added to the mobile app -
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Certify the Prevent Running on Emulators feature in iOS Apps
After building Prevent Running on Emulators, Appdome generates a Certified Secure™ certificate to guarantee that the Prevent Running on Emulators protection has been added and is protecting the app. To verify that the Prevent Running on Emulators protection has been added to the mobile app, locate the protection in the Certified Secure™ certificate as shown below:
Figure 5: Certified Secure™ certificate
Each Certified Secure™ certificate provides DevOps and DevSecOps organizations the entire workflow summary, audit trail of each build, and proof of protection that Prevent Running on Emulators has been added to each iOS app. Certified Secure provides instant and in-line DevSecOps compliance certification that Prevent Running on Emulators and other mobile app security features are in each build of the mobile app
Using Threat-Events™ for Emulators Intelligence and Control in iOS Apps
Appdome Threat-Events™ provides consumable in-app mobile app attack intelligence and defense control when Emulators is detected. To consume and use Threat-Events™ for Emulators in iOS Apps, use AddObserverForName in Notification Center, and the code samples for Threat-Events™ for Emulators shown below.
The specifications and options for Threat-Events™ for Emulators are:
Threat-Event™ Elements | Prevent Emulators Method Detail |
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Appdome Feature Name | Prevent Running on Emulators |
Threat-Event Mode | |
OFF, IN-APP DEFENSE | Appdome detects, defends and notifies user (standard OS dialog) using customizable messaging. |
ON, IN-APP DETECTION | Appdome detects the attack or threat and passes the event in a standard format to the app for processing (app chooses how and when to enforce). |
ON, IN-APP DEFENSE | Uses Appdome Enforce mode for any attack or threat and passes the event in a standard format to the app for processing (gather intel on attacks and threats without losing any protection). |
Certified Secure™ Threat Event Check | |
Visible in ThreatScope™ | |
Developer Parameters for Preventing Emulators Threat-Event™ | |
Threat-Event NAME | EmulatorFound |
Threat-Event DATA | reasonData |
Threat-Event CODE | reasonCode |
Threat-Event REF | 7215 |
Threat-Event SCORE | |
currentThreatEventScore | Current Threat-Event score |
threatEventsScore | Total Threat-events score |
Threat-Event Context Keys | |
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message | Message displayed for the user on event |
failSafeEnforce | Timed enforcement against the identified threat |
externalID | The external ID of the event which can be listened via Threat Events |
osVersion | OS version of the current device |
deviceModel | Current device model |
deviceManufacturer | The manufacturer of the current device |
fusedAppToken | The task ID of the Appdome fusion of the currently running app |
kernelInfo | Info about the kernel: system name, node name, release, version and machine. |
deviceID | Current device ID |
reasonCode | Reason code of the occurred event |
buildDate | Appdome fusion date of the current application |
devicePlatform | OS name of the current device |
updatedOSVersion | Is the OS version up to date |
timeZone | Time zone |
deviceFaceDown | Is the device face down |
locationLong | Location longitude conditioned by location permission |
locationLat | Location latitude conditioned by location permission |
locationState | Location state conditioned by location permission |
wifiSsid | Wifi SSID |
wifiSsidPermissionStatus | Wifi SSID permission status |
With Threat-Events™ enabled (turned ON), iOS developers can get detailed attack intelligence and granular defense control in iOS applications and create amazing user experiences for all mobile end users when Emulators is detected.
The following is a code sample for native iOS apps, which uses all values in the specification above for Prevent Running on Emulators:
Important! Replace all placeholder instances of <Context Key> with the specific name of your threat event context key across all language examples. This is crucial to ensure your code functions correctly with the intended event data. For example, The <Context Key> could be the message, externalID, OS Version, reason code, etc.
x
let center = NotificationCenter.default
center.addObserver(forName: Notification.Name("EmulatorFound"), object: nil, queue: nil) { (note) in
guard let usrInf = note.userInfo else {
return
}
let message = usrInf["message"]; // Message shown to the user
let reasonData = usrInf["reasonData"]; // Threat detection cause
let reasonCode = usrInf["reasonCode"]; // Event reason code
// Current threat event score
let currentThreatEventScore = usrInf["currentThreatEventScore"];
// Total threat events score
let threatEventsScore = usrInf["threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// let variable = usrInf["<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
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[[NSNotificationCenter defaultCenter] addObserverForName: @"EmulatorFound" object:nil queue:nil usingBlock:^(NSNotification *org_note) {
__block NSNotification *note = org_note;
dispatch_async(dispatch_get_main_queue(), ^(void) {
// Message shown to the user
NSString *message = [[note userInfo] objectForKey:@"message"];
// Threat detection cause
NSString *reasonData = [[note userInfo] objectForKey:@"reasonData"];
// Event reason code
NSString *reasonCode = [[note userInfo] objectForKey:@"reasonCode"];
// Current threat event score
NSString *currentThreatEventScore = [[note userInfo] objectForKey:@"currentThreatEventScore"];
// Total threat events score
NSString *threatEventsScore = [[note userInfo] objectForKey:@"threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// NSString *variable = [[note userInfo] objectForKey:@"<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
}];
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const { ADDevEvents } = NativeModules;
const aDDevEvents = new NativeEventEmitter(ADDevEvents);
function registerToDevEvent(action, callback) {
NativeModules.ADDevEvents.registerForDevEvent(action);
aDDevEvents.addListener(action, callback);
}
export function registerToAllEvents() {
registerToDevEvent(
"EmulatorFound",
(userinfo) => Alert.alert(JSON.stringify(userinfo))
var message = userinfo["message"] // Message shown to the user
var reasonData = userinfo["reasonData"] // Threat detection cause
var reasonCode = userinfo["reasonCode"] // Event reason code
// Current threat event score
var currentThreatEventScore = userinfo["currentThreatEventScore"]
// Total threat events score
var threatEventsScore = userinfo["threatEventsScore"]
// Replace '<Context Key>' with your specific event context key
// var variable = userinfo["<Context Key>"]
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
);
}
x
RegisterReceiver(new ThreatEventReceiver(), new IntentFilter("EmulatorFound"));
class ThreatEventReceiver : BroadcastReceiver
{
public override void OnReceive(Context context, Intent intent)
{
// Message shown to the user
String message = intent.GetStringExtra("message");
// Threat detection cause
String reasonData = intent.GetStringExtra("reasonData");
// Event reason code
String reasonCode = intent.GetStringExtra("reasonCode");
// Current threat event score
String currentThreatEventScore = intent.GetStringExtra("currentThreatEventScore");
// Total threat events score
String threatEventsScore = intent.GetStringExtra("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// String variable = intent.GetStringExtra("<Context Key>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
}
x
NSNotificationCenter.DefaultCenter.AddObserver(
(NSString)"EmulatorFound", // Threat-Event Identifier
delegate (NSNotification notification)
{
// Message shown to the user
var message = notification.UserInfo.ObjectForKey("message");
// Threat detection cause
var reasonData = notification.UserInfo.ObjectForKey("reasonData");
// Event reason code
var reasonCode = notification.UserInfo.ObjectForKey("reasonCode");
// Current threat event score
var currentThreatEventScore = notification.UserInfo.ObjectForKey("currentThreatEventScore");
// Total threat events score
var threatEventsScore = notification.UserInfo.ObjectForKey("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// var variable = notification.UserInfo.ObjectForKey("<Context Keys>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
);
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window.broadcaster.addEventListener("EmulatorFound", function(userInfo) {
var message = userInfo.message // Message shown to the user
var reasonData = userInfo.reasonData // Threat detection cause
var reasonCode = userInfo.reasonCode // Event reason code
// Current threat event score
var currentThreatEventScore = userInfo.currentThreatEventScore
// Total threat events score
var threatEventsScore = userInfo.threatEventsScore
// Replace '<Context Key>' with your specific event context key
// var variable = userInfo.<Context Keys>
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
x
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
class PlatformChannel extends StatefulWidget {
const PlatformChannel({super.key});
State<PlatformChannel> createState() => _PlatformChannelState();
}
class _PlatformChannelState extends State<PlatformChannel> {
// Replace with your EventChannel name
static const String _eventChannelName = "EmulatorFound";
static const EventChannel _eventChannel = EventChannel(_eventChannelName);
void initState() {
super.initState();
_eventChannel.receiveBroadcastStream().listen(_onEvent, onError: _onError);
}
void _onEvent(Object? event) {
setState(() {
// Adapt this section based on your specific event data structure
var eventData = event as Map;
// Example: Accessing 'externalID' field from the event
var externalID = eventData['externalID'];
// Customize the rest of the fields based on your event structure
String message = eventData['message']; // Message shown to the user
String reasonData = eventData['reasonData']; // Threat detection cause
String reasonCode = eventData['reasonCode']; // Event reason code
// Current threat event score
String currentThreatEventScore = eventData['currentThreatEventScore'];
// Total threat events score
String threatEventsScore = eventData['threatEventsScore'];
// Replace '<Context Key>' with your specific event context key
// String variable = eventData['<Context Keys>'];
});
}
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
Using Appdome, there are no development or coding prerequisites to build secured iOS Apps by using Prevent Running on Emulators. There is no SDK and no library to code or implement in the app and no gateway to deploy in your network. All protections are built into each app and the resulting app is self-defending and self-protecting.
Releasing and Publishing Mobile Apps with Prevent Running on Emulators
After successfully securing your app by using Appdome, there are several available options to complete your project, depending on your app lifecycle or workflow. These include:
- Customizing, Configuring & Branding Secure Mobile Apps
- Deploying/Publishing Secure mobile apps to Public or Private app stores
- Releasing Secured Android & iOS Apps built on Appdome.
Related Articles:
- Running a Checksum Validation of Android & iOS Apps
- How to Block Runtime Code Manipulations in Android & iOS Apps
- How to Prevent Android Apps from Running on Emulators
- How to Block Resigning and Repackaging Android & iOS Apps
How Do I Learn More?
If you have any questions, please send them our way at support.appdome.com or via the chat window on the Appdome platform.
Thank you!
Thanks for visiting Appdome! Our mission is to secure every app on the planet by making mobile app security easy. We hope we’re living up to the mission with your project.