How to Build Anti-Debugging in Android & iOS Apps
Learn to Block Debugging Tools in Mobile apps, in mobile CI/CD with a Data-Driven DevSecOps™ build system.
What are Debugging Tools?
All the time and effort invested in designing, developing, and testing a mobile app can be endangered if your secret information – namely, algorithms, business logic, and unique data – is stolen by extracting your design.
The discipline for extracting design from a product is called Reverse-Engineering, and has two main categories:
- Static: Extracting the design of the application without running it, just inspecting its contents.
- Dynamic: Extracting information about the inner workings of the application by running it in its target or controlled (emulator) environment, and using various tools to inspect the data processing of an application while it runs. This is also known as debugging.
This Knowledge Base article explains Appdome’s Anti-Debugging capabilities, a key component of ONEShield™ by Appdome, which Appdome automatically adds to every app built using Appdome.
Why Block Debugging Tools in Mobile Apps?
Debugging Tools are software tools that will allow malicious users to debug your application. Some of them are very versatile and allow you to communicate with your device and facilitate a variety of device actions including installing and debugging apps, as well as access to shell commands to run a variety of commands on a device.
Appdome’s Anti-Debugging counters and stunts malicious dynamic reverse-engineering attempts on your application.
With Block Debugging Tools, developers can achieve the following in Android:
- Attempting to attach to the process with a debugger, tracing tool or code injectors will result in the application misbehaving, and eventually terminating.
- Attempting to debug the Java Virtual Machine (JVM) by using JDB (or anything that utilizes the JDWP protocol) will disconnect the debugger.
in iOS, connecting with a debugger will cause the debugging client (lldb) to:
- Halt.
- After a sufficient wait time, the debug session will terminate and the debugger will crash.
These are the basic measures Appdome takes to make sure an attacker has to resort to other techniques such as tampering and static reversing. Both of which are protected by Appdome’s Anti-Tampering and Anti-Emulator . This three-pronged defense gives an all-around effective hardening for your mobile app.
Prerequisites for Using Anti Debugging:
To use Appdome’s mobile app security build system to Block Debugging Tools , you’ll need:
- Appdome account (create a free Appdome account here)
- A license for Anti Debugging
- Mobile App (.ipa for iOS, or .apk or .aab for Android)
- Signing Credentials (see Signing Secure Android apps and Signing Secure iOS apps)
Block Debugging Tools on Mobile apps using Appdome
On Appdome, follow these 3 simple steps to create self-defending Mobile Apps that Block Debugging Tools without an SDK or gateway:
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Upload the Mobile App to Appdome.
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Upload an app to Appdome’s Mobile App Security Build System
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Upload Method: Appdome Console or DEV-API
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Mobile App Formats: .ipa for iOS, or .apk or .aab for Android
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Anti Debugging Compatible With: Obj-C, Java, JS, C#, C++, Swift, Kotlin, Flutter, React Native, Unity, Xamarin, and more
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Build the feature: Anti Debugging.
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Building Anti Debugging by using Appdome’s DEV-API:
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Create and name the Fusion Set (security template) that will contain the Anti Debugging feature as shown below:
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Follow the steps in Sections 2.2.1-2.2.2 of this article, Building the Anti Debugging feature via Appdome Console, to add the Anti Debugging feature to this Fusion Set.
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Open the Fusion Set Detail Summary by clicking the “...” symbol on the far-right corner of the Fusion Set. Copy the Fusion Set ID from the Fusion Set Detail Summary (as shown below):
Figure 2: Fusion Set Detail Summary
Note: Annotating the Fusion Set to identify the protection(s) selected is optional only (not mandatory). -
Follow the instructions below to use the Fusion Set ID inside any standard mobile DevOps or CI/CD toolkit like Bitrise, App Center, Jenkins, Travis, Team City, Circle CI or other system:
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Build an API for the app – for instructions, see the tasks under Appdome API Reference Guide
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Look for sample APIs in Appdome’s GitHub Repository
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Figure 1: Fusion Set that will contain the Anti Debugging feature
Note: Naming the Fusion Set to correspond to the protection(s) selected is for illustration purposes only (not required). -
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Building the Anti Debugging feature via Appdome Console
To build the Anti Debugging protection by using Appdome Console, follow the instructions below.
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Where: Inside the Appdome Console, go to Build > Security Tab > ONEShield™ section.
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How: Check whether is toggled On (enabled), otherwise enable it . The feature Anti Debugging is enabled by default, as shown below. Toggle (turn ON) Anti Debugging, as shown below.
If needed, Customize the Threat Notification to be displayed to the mobile end-user in a standard OS dialog notification when Appdome Blocks Debugging Tools.Figure 3: Block Debugging Tools option
Note: The App Compromise Notification contains an easy to follow default remediation path for the mobile app end user. You can customize this message as required to achieve brand specific support, workflow or other messaging. -
When you select the Anti Debugging you'll notice that your Fusion Set you created in step 2.1.1 now bears the icon of the protection category that contains Anti Debugging
Figure 4: Fusion Set that displays the newly added Anti Debugging protection
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Select the Threat-Event™ in-app mobile Threat Defense and Intelligence policy for Anti Debugging:
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Threat-Events™ OFF > In-App Defense
If the Threat-Events™ setting is cleared (not selected). Appdome will detect and defend the user and app by enforcing Block Debugging Tools.
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Threat-Events™ ON > In-App Detection
When this setting is used, Appdome detects Debugging Tools and passes Appdome’s Threat-Event™ attack intelligence to the app’s business logic for processing, enforcement, and user notification. For more information on consuming and using Appdome Threat-Events™ in the app, see section Using Threat-Events™ for Anti Debugging Intelligence and Control in Mobile Apps.
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Threat-Events™ ON > In-App Defense
When this setting is used, Appdome detects and defends against Debugging Tools (same as Appdome Enforce) and passes Appdome’s Threat-Event™ attack intelligence the app’s business logic for processing. For more information on consuming and using Appdome Threat-Events™ in the app, see section Using Threat-Events™ for Anti Debugging Intelligence and Control in Mobile Apps.
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Click Build My App at the bottom of the Build Workflow (shown in Figure 3).
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Congratulations! The Anti Debugging protection is now added to the mobile app -
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Certify the Anti Debugging feature in Mobile Apps
After building Anti Debugging, Appdome generates a Certified Secure™ certificate to guarantee that the Anti Debugging protection has been added and is protecting the app. To verify that the Anti Debugging protection has been added to the mobile app, locate the protection in the Certified Secure™ certificate as shown below:
Figure 5: Certified Secure™ certificate
Each Certified Secure™ certificate provides DevOps and DevSecOps organizations the entire workflow summary, audit trail of each build, and proof of protection that Anti Debugging has been added to each Mobile app. Certified Secure provides instant and in-line DevSecOps compliance certification that Anti Debugging and other mobile app security features are in each build of the mobile app
Using Threat-Events™ for Debugging Tools Intelligence and Control in Mobile Apps
Appdome Threat-Events™ provides consumable in-app mobile app attack intelligence and defense control when Debugging Tools are detected. To consume and use Threat-Events™ for Debugging Tools in Mobile Apps, use AddObserverForName in Notification Center, and the code samples for Threat-Events™ for Debugging Tools shown below.
The specifications and options for Threat-Events™ for Debugging Tools are:
Threat-Event™ Elements | Block Debugging Tools Method Detail |
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Appdome Feature Name | Anti Debugging |
Threat-Event Mode | |
OFF, IN-APP DEFENSE | Appdome detects, defends and notifies user (standard OS dialog) using customizable messaging. |
ON, IN-APP DETECTION | Appdome detects the attack or threat and passes the event in a standard format to the app for processing (app chooses how and when to enforce). |
ON, IN-APP DEFENSE | Uses Appdome Enforce mode for any attack or threat and passes the event in a standard format to the app for processing (gather intel on attacks and threats without losing any protection). |
Certified Secure™ Threat Event Check | |
Visible in ThreatScope™ | |
Developer Parameters for Blocking Debugging Tools Threat-Event™ | |
Threat-Event NAME | DebuggerThreatDetected |
Threat-Event DATA | reasonData |
Threat-Event CODE | reasonCode |
Threat-Event REF | 6918 |
Threat-Event SCORE | |
currentThreatEventScore | Current Threat-Event score |
threatEventsScore | Total Threat-events score |
Threat-Event Context Keys | |
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message | Message displayed for the user on event |
failSafeEnforce | Timed enforcement against the identified threat |
externalID | The external ID of the event which can be listened via Threat Events |
osVersion | OS version of the current device |
deviceModel | Current device model |
deviceManufacturer | The manufacturer of the current device |
fusedAppToken | The task ID of the Appdome fusion of the currently running app |
kernelInfo | Info about the kernel: system name, node name, release, version and machine. |
carrierPlmn | PLMN of the device. Only available for Android devices. |
deviceID | Current device ID |
reasonCode | Reason code of the occurred event |
buildDate | Appdome fusion date of the current application |
devicePlatform | OS name of the current device |
carrierName | Carrier name of the current device. Only available for Android. |
updatedOSVersion | Is the OS version up to date |
deviceBrand | Brand of the device |
deviceBoard | Board of the device |
buildUser | Build user |
buildHost | Build host |
sdkVersion | Sdk version |
timeZone | Time zone |
deviceFaceDown | Is the device face down |
locationLong | Location longitude conditioned by location permission |
locationLat | Location latitude conditioned by location permission |
locationState | Location state conditioned by location permission |
wifiSsid | Wifi SSID |
wifiSsidPermissionStatus | Wifi SSID permission status |
reason | Reason for detection |
With Threat-Events™ enabled (turned ON), Mobile developers can get detailed attack intelligence and granular defense control in Mobile applications and create amazing user experiences for all mobile end users when Debugging Tools are detected.
The following is a code sample for native Mobile apps, which uses all values in the specification above for Anti Debugging:
Important! Replace all placeholder instances of <Context Key> with the specific name of your threat event context key across all language examples. This is crucial to ensure your code functions correctly with the intended event data. For example, The <Context Key> could be the message, externalID, OS Version, reason code, etc.
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IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction("DebuggerThreatDetected");
BroadcastReceiver threatEventReceiver = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String message = intent.getStringExtra("message"); // Message shown to the user
String reasonData = intent.getStringExtra("reasonData"); // Threat detection cause
String reasonCode = intent.getStringExtra("reasonCode"); // Event reason code
// Current threat event score
String currentThreatEventScore = intent.getStringExtra("currentThreatEventScore");
// Total threat events score
String threatEventsScore = intent.getStringExtra("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// String variable = intent.getStringExtra("<Context Key>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
};
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(threatEventReceiver, intentFilter, Context.RECEIVER_NOT_EXPORTED);
} else {
registerReceiver(threatEventReceiver, intentFilter);
}
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val intentFilter = IntentFilter()
intentFilter.addAction("DebuggerThreatDetected")
val threatEventReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
var message = intent?.getStringExtra("message") // Message shown to the user
var reasonData = intent?.getStringExtra("reasonData") // Threat detection cause
var reasonCode = intent?.getStringExtra("reasonCode") // Event reason code
// Current threat event score
var currentThreatEventScore = intent?.getStringExtra("currentThreatEventScore")
// Total threat events score
var threatEventsScore = intent?.getStringExtra("threatEventsScore")
// Replace '<Context Key>' with your specific event context key
// var variable = intent?.getStringExtra("<Context Key>")
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(threatEventReceiver, intentFilter, Context.RECEIVER_NOT_EXPORTED)
} else {
registerReceiver(threatEventReceiver, intentFilter)
}
x
let center = NotificationCenter.default
center.addObserver(forName: Notification.Name("DebuggerThreatDetected"), object: nil, queue: nil) { (note) in
guard let usrInf = note.userInfo else {
return
}
let message = usrInf["message"]; // Message shown to the user
let reasonData = usrInf["reasonData"]; // Threat detection cause
let reasonCode = usrInf["reasonCode"]; // Event reason code
// Current threat event score
let currentThreatEventScore = usrInf["currentThreatEventScore"];
// Total threat events score
let threatEventsScore = usrInf["threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// let variable = usrInf["<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
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[[NSNotificationCenter defaultCenter] addObserverForName: @"DebuggerThreatDetected" object:nil queue:nil usingBlock:^(NSNotification *org_note) {
__block NSNotification *note = org_note;
dispatch_async(dispatch_get_main_queue(), ^(void) {
// Message shown to the user
NSString *message = [[note userInfo] objectForKey:@"message"];
// Threat detection cause
NSString *reasonData = [[note userInfo] objectForKey:@"reasonData"];
// Event reason code
NSString *reasonCode = [[note userInfo] objectForKey:@"reasonCode"];
// Current threat event score
NSString *currentThreatEventScore = [[note userInfo] objectForKey:@"currentThreatEventScore"];
// Total threat events score
NSString *threatEventsScore = [[note userInfo] objectForKey:@"threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// NSString *variable = [[note userInfo] objectForKey:@"<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
}];
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const { ADDevEvents } = NativeModules;
const aDDevEvents = new NativeEventEmitter(ADDevEvents);
function registerToDevEvent(action, callback) {
NativeModules.ADDevEvents.registerForDevEvent(action);
aDDevEvents.addListener(action, callback);
}
export function registerToAllEvents() {
registerToDevEvent(
"DebuggerThreatDetected",
(userinfo) => Alert.alert(JSON.stringify(userinfo))
var message = userinfo["message"] // Message shown to the user
var reasonData = userinfo["reasonData"] // Threat detection cause
var reasonCode = userinfo["reasonCode"] // Event reason code
// Current threat event score
var currentThreatEventScore = userinfo["currentThreatEventScore"]
// Total threat events score
var threatEventsScore = userinfo["threatEventsScore"]
// Replace '<Context Key>' with your specific event context key
// var variable = userinfo["<Context Key>"]
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
);
}
x
RegisterReceiver(new ThreatEventReceiver(), new IntentFilter("DebuggerThreatDetected"));
class ThreatEventReceiver : BroadcastReceiver
{
public override void OnReceive(Context context, Intent intent)
{
// Message shown to the user
String message = intent.GetStringExtra("message");
// Threat detection cause
String reasonData = intent.GetStringExtra("reasonData");
// Event reason code
String reasonCode = intent.GetStringExtra("reasonCode");
// Current threat event score
String currentThreatEventScore = intent.GetStringExtra("currentThreatEventScore");
// Total threat events score
String threatEventsScore = intent.GetStringExtra("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// String variable = intent.GetStringExtra("<Context Key>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
}
x
NSNotificationCenter.DefaultCenter.AddObserver(
(NSString)"DebuggerThreatDetected", // Threat-Event Identifier
delegate (NSNotification notification)
{
// Message shown to the user
var message = notification.UserInfo.ObjectForKey("message");
// Threat detection cause
var reasonData = notification.UserInfo.ObjectForKey("reasonData");
// Event reason code
var reasonCode = notification.UserInfo.ObjectForKey("reasonCode");
// Current threat event score
var currentThreatEventScore = notification.UserInfo.ObjectForKey("currentThreatEventScore");
// Total threat events score
var threatEventsScore = notification.UserInfo.ObjectForKey("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// var variable = notification.UserInfo.ObjectForKey("<Context Keys>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
);
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window.broadcaster.addEventListener("DebuggerThreatDetected", function(userInfo) {
var message = userInfo.message // Message shown to the user
var reasonData = userInfo.reasonData // Threat detection cause
var reasonCode = userInfo.reasonCode // Event reason code
// Current threat event score
var currentThreatEventScore = userInfo.currentThreatEventScore
// Total threat events score
var threatEventsScore = userInfo.threatEventsScore
// Replace '<Context Key>' with your specific event context key
// var variable = userInfo.<Context Keys>
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
x
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
class PlatformChannel extends StatefulWidget {
const PlatformChannel({super.key});
State<PlatformChannel> createState() => _PlatformChannelState();
}
class _PlatformChannelState extends State<PlatformChannel> {
// Replace with your EventChannel name
static const String _eventChannelName = "DebuggerThreatDetected";
static const EventChannel _eventChannel = EventChannel(_eventChannelName);
void initState() {
super.initState();
_eventChannel.receiveBroadcastStream().listen(_onEvent, onError: _onError);
}
void _onEvent(Object? event) {
setState(() {
// Adapt this section based on your specific event data structure
var eventData = event as Map;
// Example: Accessing 'externalID' field from the event
var externalID = eventData['externalID'];
// Customize the rest of the fields based on your event structure
String message = eventData['message']; // Message shown to the user
String reasonData = eventData['reasonData']; // Threat detection cause
String reasonCode = eventData['reasonCode']; // Event reason code
// Current threat event score
String currentThreatEventScore = eventData['currentThreatEventScore'];
// Total threat events score
String threatEventsScore = eventData['threatEventsScore'];
// Replace '<Context Key>' with your specific event context key
// String variable = eventData['<Context Keys>'];
});
}
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
Using Appdome, there are no development or coding prerequisites to build secured Mobile Apps by using Anti Debugging. There is no SDK and no library to code or implement in the app and no gateway to deploy in your network. All protections are built into each app and the resulting app is self-defending and self-protecting.
Releasing and Publishing Mobile Apps with Anti Debugging
After successfully securing your app by using Appdome, there are several available options to complete your project, depending on your app lifecycle or workflow. These include:
- Customizing, Configuring & Branding Secure Mobile Apps
- Deploying/Publishing Secure mobile apps to Public or Private app stores
- Releasing Secured Android & iOS Apps built on Appdome.
Related Articles:
- How to Block Android Debug Bridge (ADB) Exploits, Protect Android Apps
- How to Block Memory Editing tools for Android & iOS apps
- Running a Checksum Validation of Android & iOS Apps
- How to Verify the Structure & Integrity of Android & iOS Apps
How Do I Learn More?
If you have any questions, please send them our way at support.appdome.com or via the chat window on the Appdome platform.
Thank you!
Thanks for visiting Appdome! Our mission is to secure every app on the planet by making mobile app security easy. We hope we’re living up to the mission with your project.