Running a Checksum Validation of Android & iOS Apps
This Knowledge Base article describes how to use Appdome’s AI/ML in your CI/CD pipeline to continuously deliver plugins that Validate Checksum in Mobile apps.
What is Checksum?
A checksum, otherwise known as “hash”, is a sequence of numbers and letters used for checking data for errors. A checksum is produced by running a program that puts the original file through an algorithm such as MD5, SHA-1, and SHA-256/512. By executing a cryptographic hash function, the algorithm produces the checksum as an input of a fixed length.
Why Should Developers use Checksum Validation??
A checksum validation is used when you received a file and would like to verify that the original file has not been modified or tampered with. If you know the checksum of the original file, running a checksum validation that results in a checksum of the same length proves that no changes were made to your copy. Any change made to the original file, be it one character or one digit, will result in producing an entirely different checksum.
Prerequisites for Using Appdome's Checksum Validation Plugins:
To use Appdome’s mobile app security build system to Validate Checksum , you’ll need:
- Appdome account (create a free Appdome account here)
- A license for Checksum Validation
- Mobile App (.ipa for iOS, or .apk or .aab for Android)
- Signing Credentials (see Signing Secure Android apps and Signing Secure iOS apps)
How to Implement Validate Checksum in Mobile Apps Using Appdome
On Appdome, follow these 3 simple steps to create self-defending Mobile Apps that Validate Checksum without an SDK or gateway:
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Designate the Mobile App to be protected.
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Upload an app via the Appdome Mobile Defense platform GUI or via Appdome’s DEV-API or CI/CD Plugins.
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Mobile App Formats: .ipa for iOS, or .apk or .aab for Android
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Checksum Validation is compatible with: Obj-C, Java, JS, C#, C++, Swift, Kotlin, Flutter, React Native, Unity, Xamarin, and more.
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Select the defense: Checksum Validation.
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Follow the steps in Sections 2.2-2.2.2 of this article to add the Checksum Validation feature to your Fusion Set via the Appdome Console.
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When you select the Checksum Validation you'll notice that the Fusion Set you created in step 2.1 now bears the icon of the protection category that contains Checksum Validation.
Figure 2: Fusion Set that displays the newly added Checksum Validation protection
Note: Annotating the Fusion Set to identify the protection(s) selected is optional only (not mandatory). -
Open the Fusion Set Detail Summary by clicking the “...” symbol on the far-right corner of the Fusion Set. Copy the Fusion Set ID from the Fusion Set Detail Summary (as shown below):
Figure 3: Fusion Set Detail Summary
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Follow the instructions below to use the Fusion Set ID inside any standard mobile DevOps or CI/CD toolkit like Bitrise, Jenkins, Travis, Team City, Circle CI or other system:
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Refer to the Appdome API Reference Guide for API building instructions.
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Look for sample APIs in Appdome’s GitHub Repository.
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Create and name the Fusion Set (security template) that will contain the Checksum Validation feature as shown below:Figure 1: Fusion Set that will contain the Checksum Validation feature
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Add the Checksum Validation feature to your security template.
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Navigate to Build > Security tab > ONEShield™ section in the Appdome Console.
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Toggle On > Checksum Validation.
Figure 4: Selecting Validate Checksum
Note: The Appdome Platform displays the Mobile Operation Systems supported by each defense in real-time. For more details, see our OS Support Policy KB. -
Configure the User Experience Options for Checksum Validation:
With Threat-Events™ OFF, Appdome provides several user experience options for mobile brands and developers.- App Compromise Notification: Customize the pop-up or toast Appdome uses to notify the user when a threat is present while using the protected mobile app.
- Short message Option. This is available for mobile devices that allow a banner notification for security events.
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Localized Message Option. Allows Appdome users to support global languages in security notifications.
Figure 5: Default User Experience Options for Appdome’s Checksum
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Checksum Validation Threat Code™. Appdome uses AI/ML to generate a unique code each time Checksum Validation is triggered by an active threat on the mobile device. Use the code in Appdome Threat Resolution Center™ to help end users identify, find and resolve active threats on the personal mobile devices.
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Congratulations! The Checksum Validation protection is now added to the mobile app -
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Certify the Checksum Validation feature in Mobile Apps
After building Checksum Validation, Appdome generates a Certified Secure™ certificate to guarantee that the Checksum Validation protection has been added and is protecting the app. To verify that the Checksum Validation protection has been added to the mobile app, locate the protection in the Certified Secure™ certificate as shown below:
Figure 6: Certified Secure™ certificate
Each Certified Secure™ certificate provides DevOps and DevSecOps organizations the entire workflow summary, audit trail of each build, and proof of protection that Checksum Validation has been added to each Mobile app. Certified Secure provides instant and in-line DevSecOps compliance certification that Checksum Validation and other mobile app security features are in each build of the mobile app.
Using Threat-Events™ for Checksum Intelligence and Control in Mobile Apps
Appdome Threat-Events™ provides consumable in-app mobile app attack intelligence and defense control when Checksum is detected. To consume and use Threat-Events™ for Checksum in Mobile Apps, use AddObserverForName in Notification Center, and the code samples for Threat-Events™ for Checksum shown below.
The specifications and options for Threat-Events™ for Checksum are:
Threat-Event™ Elements | Validate Checksum Method Detail |
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Appdome Feature Name | Checksum Validation |
Threat-Event Mode | |
OFF, IN-APP DEFENSE | Appdome detects, defends and notifies user (standard OS dialog) using customizable messaging. |
ON, IN-APP DETECTION | Appdome detects the attack or threat and passes the event in a standard format to the app for processing (app chooses how and when to enforce). |
ON, IN-APP DEFENSE | Uses Appdome Enforce mode for any attack or threat and passes the event in a standard format to the app for processing (gather intel on attacks and threats without losing any protection). |
Certified Secure™ Threat Event Check | x |
Visible in ThreatScope™ | x |
Developer Parameters for Validating Checksum Threat-Event™ | |
Threat-Event NAME | |
Threat-Event DATA | reasonData |
Threat-Event CODE | reasonCode |
Threat-Event REF | |
Threat-Event SCORE | |
currentThreatEventScore | Current Threat-Event score |
threatEventsScore | Total Threat-events score |
Threat-Event Context Keys | |
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message | Message displayed for the user on event |
failSafeEnforce | Timed enforcement against the identified threat |
externalID | The external ID of the event which can be listened via Threat Events |
osVersion | OS version of the current device |
deviceModel | Current device model |
deviceManufacturer | The manufacturer of the current device |
fusedAppToken | The task ID of the Appdome fusion of the currently running app |
kernelInfo | Info about the kernel: system name, node name, release, version and machine. |
carrierPlmn | PLMN of the device. Only available for Android devices. |
deviceID | Current device ID |
reasonCode | Reason code of the occurred event |
buildDate | Appdome fusion date of the current application |
devicePlatform | OS name of the current device |
carrierName | Carrier name of the current device. Only available for Android. |
updatedOSVersion | Is the OS version up to date |
deviceBrand | Brand of the device |
deviceBoard | Board of the device |
buildUser | Build user |
buildHost | Build host |
sdkVersion | Sdk version |
timeZone | Time zone |
deviceFaceDown | Is the device face down |
locationLong | Location longitude conditioned by location permission |
locationLat | Location latitude conditioned by location permission |
locationState | Location state conditioned by location permission |
wifiSsid | Wifi SSID |
wifiSsidPermissionStatus | Wifi SSID permission status |
threatCode | The last six characters of the threat code specify the OS, allowing the Threat Resolution Center to address the attack on the affected device. |
With Threat-Events™ enabled (turned ON), Mobile developers can get detailed attack intelligence and granular defense control in Mobile applications and create amazing user experiences for all mobile end users when Checksum is detected.
The following is a code sample for native Mobile apps, which uses all values in the specification above for Checksum Validation:
Important! Replace all placeholder instances of <Context Key> with the specific name of your threat event context key across all language examples. This is crucial to ensure your code functions correctly with the intended event data. For example, The <Context Key> could be the message, externalID, OS Version, reason code, etc.
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IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction("");
BroadcastReceiver threatEventReceiver = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String message = intent.getStringExtra("message"); // Message shown to the user
String reasonData = intent.getStringExtra("reasonData"); // Threat detection cause
String reasonCode = intent.getStringExtra("reasonCode"); // Event reason code
// Current threat event score
String currentThreatEventScore = intent.getStringExtra("currentThreatEventScore");
// Total threat events score
String threatEventsScore = intent.getStringExtra("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// String variable = intent.getStringExtra("<Context Key>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
};
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(threatEventReceiver, intentFilter, Context.RECEIVER_NOT_EXPORTED);
} else {
registerReceiver(threatEventReceiver, intentFilter);
}
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val intentFilter = IntentFilter()
intentFilter.addAction("")
val threatEventReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
var message = intent?.getStringExtra("message") // Message shown to the user
var reasonData = intent?.getStringExtra("reasonData") // Threat detection cause
var reasonCode = intent?.getStringExtra("reasonCode") // Event reason code
// Current threat event score
var currentThreatEventScore = intent?.getStringExtra("currentThreatEventScore")
// Total threat events score
var threatEventsScore = intent?.getStringExtra("threatEventsScore")
// Replace '<Context Key>' with your specific event context key
// var variable = intent?.getStringExtra("<Context Key>")
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(threatEventReceiver, intentFilter, Context.RECEIVER_NOT_EXPORTED)
} else {
registerReceiver(threatEventReceiver, intentFilter)
}
x
let center = NotificationCenter.default
center.addObserver(forName: Notification.Name(""), object: nil, queue: nil) { (note) in
guard let usrInf = note.userInfo else {
return
}
let message = usrInf["message"]; // Message shown to the user
let reasonData = usrInf["reasonData"]; // Threat detection cause
let reasonCode = usrInf["reasonCode"]; // Event reason code
// Current threat event score
let currentThreatEventScore = usrInf["currentThreatEventScore"];
// Total threat events score
let threatEventsScore = usrInf["threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// let variable = usrInf["<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
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[[NSNotificationCenter defaultCenter] addObserverForName: @"" object:nil queue:nil usingBlock:^(NSNotification *org_note) {
__block NSNotification *note = org_note;
dispatch_async(dispatch_get_main_queue(), ^(void) {
// Message shown to the user
NSString *message = [[note userInfo] objectForKey:@"message"];
// Threat detection cause
NSString *reasonData = [[note userInfo] objectForKey:@"reasonData"];
// Event reason code
NSString *reasonCode = [[note userInfo] objectForKey:@"reasonCode"];
// Current threat event score
NSString *currentThreatEventScore = [[note userInfo] objectForKey:@"currentThreatEventScore"];
// Total threat events score
NSString *threatEventsScore = [[note userInfo] objectForKey:@"threatEventsScore"];
// Replace '<Context Key>' with your specific event context key
// NSString *variable = [[note userInfo] objectForKey:@"<Context Key>"];
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
}];
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const { ADDevEvents } = NativeModules;
const aDDevEvents = new NativeEventEmitter(ADDevEvents);
function registerToDevEvent(action, callback) {
NativeModules.ADDevEvents.registerForDevEvent(action);
aDDevEvents.addListener(action, callback);
}
export function registerToAllEvents() {
registerToDevEvent(
"",
(userinfo) => Alert.alert(JSON.stringify(userinfo))
var message = userinfo["message"] // Message shown to the user
var reasonData = userinfo["reasonData"] // Threat detection cause
var reasonCode = userinfo["reasonCode"] // Event reason code
// Current threat event score
var currentThreatEventScore = userinfo["currentThreatEventScore"]
// Total threat events score
var threatEventsScore = userinfo["threatEventsScore"]
// Replace '<Context Key>' with your specific event context key
// var variable = userinfo["<Context Key>"]
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
);
}
x
RegisterReceiver(new ThreatEventReceiver(), new IntentFilter(""));
class ThreatEventReceiver : BroadcastReceiver
{
public override void OnReceive(Context context, Intent intent)
{
// Message shown to the user
String message = intent.GetStringExtra("message");
// Threat detection cause
String reasonData = intent.GetStringExtra("reasonData");
// Event reason code
String reasonCode = intent.GetStringExtra("reasonCode");
// Current threat event score
String currentThreatEventScore = intent.GetStringExtra("currentThreatEventScore");
// Total threat events score
String threatEventsScore = intent.GetStringExtra("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// String variable = intent.GetStringExtra("<Context Key>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
}
x
NSNotificationCenter.DefaultCenter.AddObserver(
(NSString)"", // Threat-Event Identifier
delegate (NSNotification notification)
{
// Message shown to the user
var message = notification.UserInfo.ObjectForKey("message");
// Threat detection cause
var reasonData = notification.UserInfo.ObjectForKey("reasonData");
// Event reason code
var reasonCode = notification.UserInfo.ObjectForKey("reasonCode");
// Current threat event score
var currentThreatEventScore = notification.UserInfo.ObjectForKey("currentThreatEventScore");
// Total threat events score
var threatEventsScore = notification.UserInfo.ObjectForKey("threatEventsScore");
// Replace '<Context Key>' with your specific event context key
// var variable = notification.UserInfo.ObjectForKey("<Context Keys>");
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
);
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window.broadcaster.addEventListener("", function(userInfo) {
var message = userInfo.message // Message shown to the user
var reasonData = userInfo.reasonData // Threat detection cause
var reasonCode = userInfo.reasonCode // Event reason code
// Current threat event score
var currentThreatEventScore = userInfo.currentThreatEventScore
// Total threat events score
var threatEventsScore = userInfo.threatEventsScore
// Replace '<Context Key>' with your specific event context key
// var variable = userInfo.<Context Keys>
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
});
x
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
class PlatformChannel extends StatefulWidget {
const PlatformChannel({super.key});
State<PlatformChannel> createState() => _PlatformChannelState();
}
class _PlatformChannelState extends State<PlatformChannel> {
// Replace with your EventChannel name
static const String _eventChannelName = "";
static const EventChannel _eventChannel = EventChannel(_eventChannelName);
void initState() {
super.initState();
_eventChannel.receiveBroadcastStream().listen(_onEvent, onError: _onError);
}
void _onEvent(Object? event) {
setState(() {
// Adapt this section based on your specific event data structure
var eventData = event as Map;
// Example: Accessing 'externalID' field from the event
var externalID = eventData['externalID'];
// Customize the rest of the fields based on your event structure
String message = eventData['message']; // Message shown to the user
String reasonData = eventData['reasonData']; // Threat detection cause
String reasonCode = eventData['reasonCode']; // Event reason code
// Current threat event score
String currentThreatEventScore = eventData['currentThreatEventScore'];
// Total threat events score
String threatEventsScore = eventData['threatEventsScore'];
// Replace '<Context Key>' with your specific event context key
// String variable = eventData['<Context Keys>'];
});
}
// Your logic goes here (Send data to Splunk/Dynatrace/Show Popup...)
}
Using Appdome, there are no development or coding prerequisites to build secured Mobile Apps by using Checksum Validation. There is no SDK and no library to code or implement in the app and no gateway to deploy in your network. All protections are built into each app and the resulting app is self-defending and self-protecting.
Releasing and Publishing Mobile Apps with Checksum Validation
After successfully securing your app by using Appdome, there are several available options to complete your project, depending on your app lifecycle or workflow. These include:
- Customizing, Configuring & Branding Secure Mobile Apps.
- Deploying/Publishing Secure mobile apps to Public or Private app stores.
- Releasing Secured Android & iOS Apps built on Appdome.
Related Articles:
- How To Prevent Tampering of Android & iOS Apps
- How to Block Runtime Code Manipulations in Android & iOS Apps
- How to Block Resigning and Repackaging Android & iOS Apps
- How to Prevent Debuggable Android & iOS Apps in Production
How Do I Learn More?
If you have any questions, please send them our way at support.appdome.com or via the chat window on the Appdome platform.
Thank you!
Thanks for visiting Appdome! Our mission is to secure every app on the planet by making mobile app security easy. We hope we’re living up to the mission with your project.